Games are automatically saved - so even if the server restarts, you can return back to your old game safely! This also opens future opportunities to save/load games manually and to create scenarios.
User stats menu, in which you can see the stats for all units in the game, with current Strategy modifiers.
New top toolbar menu - we had to place additional buttons there, and keeping the labels proved impossible. Hopefully you still find it easy to use - plus, Surrender and Exit buttons are easier to access now.
Allied players can now transfer cash to each other (through the Players menu). Transferring troops is currently on hold, until we figure how to avoid its abuse.
Game 'ownership' is now passed automatically if the game creator is no longer playing.
Captured city will now immediately have available units. If the city belonged to another player and he bought some of the available units, you can buy out the remaining ones.
Players who join during the game now get the average amount of units across all players. (They used to get the maximum).
Stealth is fixed - it was never supposed to be a super weapon, just a tool to use in certain situations. So both attack and defence are now down to 4.
The 'End turn' button will only appear 5 seconds after starting the turn, to avoid pressing it by accident.
Slightly increased income for poor countries, so that they are not so useless.