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Alkuperäinen viesti

Lähettänyt General De Seoul, 18.06.2016 - 18:03
Yes, maybe seems strange but is the fact.

How a mod could take decision to down SP of the map without play ? to Down directly 100% to 25% ?!
It's ruined interested of gamers to play my map and this mod name is "Meester" came to me in private and annouce my " Now your map is 25%", i never saw him playing my map before. One guy got a ridiculous SP (19) also and the winner player got only 190 SP. Now, many players complained to me after the game, or worst they living after saw they dont got SP properly after a lot of time (turn) and off course you guess, i'm become a target also.
I don't say all mods do it. I trying t understand how is possible to take decision without test. Even Sun Tsu played my map and didn't complain about this.

Here is the HELL example (after almost 2 hours & Turn 25 turn!) with 10-12 players at the beginning:


I compared to another map (Nifty Colonial) that i played today (not my map offcourse) but look the big difference with mine, after only turn 10 for 50min they got already double or more with 2 times less.


It doesn't make sense and im really pissed of, i spent more 100 hours to edited my maps from some months with premium account, and one guy can ruin eveyrhings with non-sense decision or tried before 75% or 50% maximum and see by himself how is going. I think is the real thing to be MODs in atwar: Try and Decide or sent message to the mapmaker. If its just to take decision without try, ALL players can be mod and decide randomly. I'm tired of problem in atwar and im very open minded, people who know me here, they know im aware about everything, but its too much now.

I want just justice and recover a reasonnable SP percentage but never accept 25% from someone probably unpartial with someone else who dont like me & i have my idea about it. Because this player tell me and threatening me as arrogant, he is here for 4 years, everybody will listen him includes mods, i will say this name if need to admins.

By the way, i didnt want talk about it in FORUM, and want resolve it by private BUT the admin SUN TZU convince me to talk about MY PROBLEM here so I DID. I dont like complain in public but i followed this decision for some reasons.

FINISH !
19.06.2016 - 19:23
Ladataan...
Ladataan...
19.06.2016 - 19:25
Kirjoittanut Zeeroo, 19.06.2016 at 19:23


that meme is older than you are
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Ladataan...
Ladataan...
19.06.2016 - 19:26
Kirjoittanut Tirpitz406, 19.06.2016 at 19:25

Kirjoittanut Zeeroo, 19.06.2016 at 19:23


that meme is older than you are

indeed
Ladataan...
Ladataan...
19.06.2016 - 20:31
Kirjoittanut Zephyrusu, 19.06.2016 at 16:55

Kirjoittanut clovis1122, 19.06.2016 at 13:22

Kirjoittanut Meester, 18.06.2016 at 21:59

average SP per player


Do you guys also include the turn duration in the calcs?

Endsieg for example, drops between 2k-6k SP in 30 turns (assuming your team die and you killed everybody else), but the dimension of the map are so big that you require 6 minutes per turn. At turn 30 you've already played for three hours but mods reduced the SP earned to 50% of the map...

bs I can play Endsieg with normal 5 mins just fine even with 4 mins actually

Should I assume that you've only played the Italian front in Endsieg? Because it's the only one that can be played good with 5 minutes...

Rest of the fronts (specially northeastern one) are just a mess. you've got tons of cities (most of them with <=8 reinf), lots of troops to buy, lots of walls to break (or make) and managing a bunch of stacks and individual armies in all the screen. It's just impossible to accomplish that with 5 minutes. IMO, even 6 minutes is few if you're playing OST.
Ladataan...
Ladataan...
19.06.2016 - 20:32
Kirjoittanut RaulPB, 19.06.2016 at 16:54

People threatening you because the sp got lowered? Are you kidding me? Those are some nice friends you got there, you might want to take good care of them before they try to stab you during your nap

Idk how much fighting there has been so I can't have an opinion about any specific game you show. As ghost-face mentioned, we'd need the statistics of the game.


Why do I got the chills he was referring to me?


I never even played his map lolz
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Ladataan...
Ladataan...
19.06.2016 - 22:37
Let's see the calculations
Ladataan...
Ladataan...
20.06.2016 - 01:06
 Evic
Kirjoittanut clovis1122, 19.06.2016 at 20:31


Should I assume that you've only played the Italian front in Endsieg? Because it's the only one that can be played good with 5 minutes...

Rest of the fronts (specially northeastern one) are just a mess. you've got tons of cities (most of them with <=8 reinf), lots of troops to buy, lots of walls to break (or make) and managing a bunch of stacks and individual armies in all the screen. It's just impossible to accomplish that with 5 minutes. IMO, even 6 minutes is few if you're playing OST.


5 mins is more than enough for any front, italian can be played in 3 mins tbh after t1
Ladataan...
Ladataan...
20.06.2016 - 03:15
Just accept it. The decision isn't going to change no matter how much you complain about it or how illogical the original decision was.

Things like needs for SP reductions are inherently subjective, whereas the method that the moderator team applies in determining the SP reduction is (mostly) objective. There are bound to be unjust results here and there, but objective is still the ideal way to do SP reductions.

I strongly disagree with the spirit of Meester's remark, but I do agree with the conclusion that the moderator team eventually ended up drawing. A 50% or a 75% multiplier is fair, assuming the accuracy and precision of Meester's statistics. Whether or not that modifier is just or reasonable is first, impossible to determine and second, completely irrelevant.

EDIT:

Kirjoittanut clovis1122, 19.06.2016 at 13:22

Do you guys also include the turn duration in the calcs?

Endsieg for example, drops between 2k-6k SP in 30 turns (assuming your team die and you killed everybody else), but the dimension of the map are so big that you require 6 minutes per turn. At turn 30 you've already played for three hours but mods reduced the SP earned to 50% of the map...

This needs to happen. Number of minutes the game lasted for and the average number of player-versus-player battles should both be important considerations in the SP-reduction process.

Since we're going to be subject to the harsh justice of statistics, we might as well make it a bit kinder.
Ladataan...
Ladataan...
20.06.2016 - 07:33
Kirjoittanut Evic, 20.06.2016 at 01:06

italian can be played in 3 mins tbh after t1




> managing 25 cities, buying troops making walls and moving troops in 3 minutes

mfw njab I though you only had one alt...

(Let alone OST)

P.S: If you ever think that some people are slow, imagine that Eu players manages a lot less of cities and they still need full 4 minutes [which is not even enough in west v east fights]...

P.S.2: I'm a quite fast player, able to play any standard Eu west country in 2 minute duels. I think 6 minutes is just the fair for Endsieg. Other players though....

Ladataan...
Ladataan...
20.06.2016 - 10:38
Kirjoittanut clovis1122, 20.06.2016 at 07:33

-


You can play dumb like the average scenario player such as cive with 3 minutes or less. But if you want to play smart you need at least 6 minutes, specially if you play it on the eastern front.
Ladataan...
Ladataan...
20.06.2016 - 10:51
Turn duration is a negligible variable when it comes to setting the sp multiplier. If there is a large enough sample of plays then the average sp gained will be a fairly decent rough approximation. This isn't and doesn't need to be an exact science. The whole multiplier feature was introduced to prevent players from gaining obscene amounts of sp from single maps. The op obviously had a legitimate complaint here(but not with poor meester) and it is sorted. End of story.
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Ladataan...
Ladataan...
20.06.2016 - 12:30
Kirjoittanut Tundy, 19.06.2016 at 15:19

Kirjoittanut Al Fappino, 19.06.2016 at 14:59

If they only play your map for the SP then they don't care about your map, but merely the SP it gives.
I agree with this 25% multiplier.


Then maybe we should give 0% SP to all non-approved custom maps.

That would resolve these issues.
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intelligence + imagination = extraordinary result
Ladataan...
Ladataan...
20.06.2016 - 12:31
Locking this thread now, Lao and Meester are correct IMO

Off-Topic: Please keep forum posts objective and created in an informed manner, try not to be harsh with the moderators who are acting in the best interests of the community. If you do have an issue please PM the mod or make a constructive thread - outlining your case (without making accusations and pillory).
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intelligence + imagination = extraordinary result
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Ladataan...
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