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Kirjoittanut RaulPB, 18.05.2016 at 10:52
What do you consider too long walls?
Those which are in the limit of actually making the wall or not XD
Ahahahaha nice advise
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REMOVE WALLS FROM GAME, it doesnt exist in reality forts, bunker etc exist but not walls with units
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It's scary how many possible genocidal war lords play this game, and i could be one of them
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Kirjoittanut MURAD IV, 22.05.2016 at 07:00
REMOVE WALLS FROM GAME, it doesnt exist in reality forts, bunker etc exist but not walls with units
may you please stop your stupid suggestments
thnx
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Its not stupid its realistic, cause u used to that noob feature i really dont care
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It's scary how many possible genocidal war lords play this game, and i could be one of them
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-Here is the test of the well known bug: Walling with tranpost,display bug starring Cold Case
I made 2 sea walls,northern one with an air transport and southern one with a sea transport.(which does not matter)
I also made 2 normal walls one of them with air transport I used for the southern sea wall and the other normally with the addition that I put one unit of the wall exactly next to the sea so I can make the transport bug wall.
~Results of the walls
As you can see there is no doubt that they are 4 perfect walls.
~Time for the action to begin.
>Putting transports in the place of a unit.(Except of the sea walls where you can not move the unit and if you move it with the transport the wall will be broken)
>Ending turn
~Results of the walls
As you can see they are broken so as I said a display wall bug.
But Cold,what will happen if we send units back in the transports and after that we move away the transports alone?
Well random person who questions me lets see.
>Doing what he asked me to do.
>Ending turn
As we can see the walls are again formed perfectly.
- Here is a small bug when there is a palace wall and how far an enemy unit can reach inside of the wall,starring,the one and only Cold Case.(Almost supernatural )
>The palace wall
>Breaking the palace wall and forming a new 3 unit wall.(Perfectly formed!)
>Look how far inside the palace wall the unit is.(It is zoomed in maximum!)
>Ending turn
~Results
I hope I helped and I haven't seen them anywhere here so I thought to post them.
Cold Case
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I dont think the first thing you posted is really a bug, just the way walls work. The walls over the land broke because transports can't form walls with inf because air and sea units can't form walls with land units. The ones over the ocean stayed because there was still an inf in with the transport, which as a land unit could form walls with the other land units.
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-correct theory-
I agree but I just showed these so people do not get confused and think they can wall like that.
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Sea Wall
You can't break land unit's wall with naval units if their wall range is less than ~10%
Apparently it can be broken in any case, I just don't know how Zone does it...
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I tried to make the wall as short as possible. Looks like in HTML it's possible to break a drown land with sea units, regardless of the length.
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Apparently it can be broken in any case, I just don't know how Zone does it...
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Don't ever look down on someone unless you're helping him up. Don't ever treat someone else the way you wouldn't want others to treat you.
We're all people.
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If i show you how to serbian rewall will i be permanent banned? XD
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Deutsch überwältigt
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Kirjoittanut MURAD IV, 22.05.2016 at 07:00
REMOVE WALLS FROM GAME, it doesnt exist in reality forts, bunker etc exist but not walls with units
ur just bad at the game
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Lainaa: Kirjoittanut thisguy, 23.05.2024 at 01:01
ur just bad at the game
lmao!
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U tell me 6 r noob
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It's scary how many possible genocidal war lords play this game, and i could be one of them
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