Tulosta löydettiin: 268
29.05.2011 täällä: OPEN: What happened here?
Were any of the players allied?
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29.05.2011 täällä: Who goes 'first'?
Just a quick clarification when you say canceled move ments does that just mean movements you have undone before you ended your turn or does it also include situations where your stack got pinned? like does your second move become your first if your first move didnt happen?
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I object to this last statement . you cant use an unproven fact, aka that calculator says so to back a claim. as for the original question assuming our current under of mathmatics, 0 *∞ doesnt = error; It is as pinheiro said 0*∞ = 0 because muliplication is the same as mutiple additions. aka 4*5 =20 = 4+4+4+4+4 therefore 0*∞ = 0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+0...

also by the opposite logic 0/0 = x , 0 = x* 0 therfore x is anything singular and everything

my only question is can x be nothing?
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29.05.2011 täällä: This game died.
This sadens me
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29.05.2011 täällä: Two allys attack the same city
In your case IronNoil (whats with the noil?) its a three way battle. If you think about it a neutral party is going to try avoid fighting as much as posible. If there are two people attack him he will try to encourage them to fight each other and then be king of the hill after all the bodies have fallen.
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29.05.2011 täällä: Out of game chat
Im not understanding the issue with just sitting in the lobby. If you dont want anyone else to know you are on just create a private game and just sit there instead.
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29.05.2011 täällä: Past Players List
Well that all comes up at the end but mabey it would be good to have a running pot as it were, so people who join late in the game know how much extra sp goes to the winner.
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29.05.2011 täällä: Auto Production
Just needs better promotion. Anyone got any flashing lights?
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So what your telling us is a capture the flag mode isn"t viable eh?
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26.05.2011 täällä: Subfolders for coalitionforums
I dont really but there are better ways to have fun than creating a massive archive.
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24.05.2011 täällä: Subfolders for coalitionforums
Me too but i think the int players might have too much fun
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22.05.2011 täällä: How to beat bombers.
Bombers are most powerful in a concentrated stack so it's commonly used as a capital bum rush strategy i suggest simply changing the games setting to total annihilation. It does take longer but it seems most people quit when u start powning them and if you do get a resilient player lots of sp
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22.05.2011 täällä: I got a problem with this game.
Contact Ivan or Amok for specific details but this sounds like a resurgance of a past issue.

http://afterwind.com/forum/topic.php?topic_id=147

what are you playing on?
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22.05.2011 täällä: Starting country bonus
Mabey we can create a list of countries that are hard to start from in each sector and then have the computer randomly chose a few from each to "boost". This way it would be imposible to create a "booster strategy" because4 the parameter would be diffrent for each game.
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22.05.2011 täällä: Subfolders for coalitionforums
My guess would be it is possible, but if implemented it would be in a restrictive format. aka only founder and leaders can edit the stucture and mabey a limit on the number of subfolders.
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Intresting. If I understand you correctly, I think this may work. How about we have it set up so that each player has access to the same units they are just diffrent names and diffrent pictures.
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18.05.2011 täällä: Coalition too large
I had suggested implementing a scroll feature on it, I guess its harder to implement it then I thought.
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That would work im not sure where they stand on which unit gets targeted first though
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06.05.2011 täällä: Increase reinforcement counts
If you really get annoyed with building troops there is ate auto build feature. If you have half the world you can spend 10k on the reinforcement turn very easily.
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My guess is these units will have a larger role when we population casualties come into effect.
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06.05.2011 täällä: Bin Laden dead.
Personaly i dont care for how the government has been handled in the past year, the health care bill, the budget issue. Now this isnt strictly obamas fault, it revolves more with the clash between the two parties, but as with giving credit to obama for eliminating Bin Laden because he is personafies the government he gets the flack for the problems too.
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05.05.2011 täällä: Bin Laden dead.
Sadly i have to agree obama will likely get reelected
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Yeah i dont belive a strategy on how to use these effectively has appeared yet.
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05.05.2011 täällä: Senerio Idea thread.
Well that does work, but then people you dont want in can pirate your ideas while your working on it.

I could be wrong but it also doesnt allow people to work on the senario simultaneously. I know this would probably be difficult, but it would be nice and would incorage better senarios, less duplicates, and a better comunity.

Another nice option would be to be able to have land outside the map preset. If you start off with an african preset its imposible to enable land outside of the preset. I think it should be set up so that when you select africa it simply means everything else is preset to disabled.
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05.05.2011 täällä: Senerio Idea thread.
Can multiple people work on one senario?
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I would suggest simply tying the game before its started to the admin so if he leaves it kicks everyone and deletes itself.
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04.05.2011 täällä: Natral Disasters
Well mabey this would be good for senarios. Players would need a list of when and where events would occur.
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04.05.2011 täällä: Bombers
It is fair bc your opponet is at the same possible disadvantage that you are suffering from. If you could predict where his bomers were going to attack from you simply would have to send a single bomer to attack that point and assuming you moved first his attack sequence would be halted. This is one reason why stealth strategies can seem unbalanced to a beginners.

summary: decide whats the best use of your recorces, increasing the odds your force will attack the intended target or increasing the odds his force wont attack the intended target.
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26.04.2011 täällä: Trade
Hasnt been implemented yet i belive it is still up for debate on the parameters
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24.04.2011 täällä: Couple of questions for the admins
I acctually didnt know that must be privilaged information from being a squirrels
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