Tulosta löydettiin: 1432
Tänään täällä: Ah hahahaahahaaaaha
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Tänään täällä: Fuck traitor Conqueror Alex
Exposing traitors of the game
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Ed!
Tänään täällä: Degenerigma
Send nudes
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Tänään täällä: Degenerigma
Temporarily thread. Easiest way of puzzling up time for playoffs.

Let's set up semis?
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Tänään täällä: atWar 2022 and beyond
Kirjoittanut RoyalKingKobra, 08.08.2022 at 17:37

I have to say, I knew none of this information at all. I was an active - ehem, Afterwind - player some ten years ago. To my memory, I played a lot between 2012 and 2014. I especially remember the time when there was a radio in the lobby.

I don't recall when it happened, but after the silverlight debacle which resulted in numerous maps I had spent hours on becoming entirely useless I had functionally quit. Between 2015 and 2020 I did occasionally come back, be active for some weeks/months, then leave again. Each time returning because I had an idea for a new map/scenario or just remembered AtWar out of the blue, and each time leaving due to some bug either ruining a long match or causing problems for my creative experience.

I've been back now for a few weeks and I was pleasantly surprised to see that the map and scenario editors were working great. More unit sounds and icons have always been a desire of mine - I think there were some last time I played a couple years ago but not this many. And overall it seems people in general are more polite. I never paid too much attention to who owned the game, so much so that when I played a game with Ivan the other week I was thinking "This name looks really familiar. Maybe I played a game with him years ago or something." After reading this post I recognized why the name was familiar.

All this rambling is to say I think things have gone in the right direction, and I fully intend to continue developing new types of games to play here. Hopefully they'll be enjoyed and engaged with by other players. The idea of AI-players would enable me to do SO much more, and they'd make scenarios SO much more stable. Very excited to see that come to fruition some day.


I think this community missed rational, good-willing and supportive people as you presented yourself. At least to myself. Happy to see you around
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Amazing! Finally!
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This is kickass!
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Kirjoittanut Epixepiste, 13.05.2022 at 09:37

To honor this clan I will personally go out of my way to kick any person in this clan from any scen lobby I host.


so edgy
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It does nothing. It's just a unit that can't move.
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Maps: Vanilla Map, New World Order
Time Zone: East Coast
Why: To learn more strategies and get better
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Really nicely done map
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All hail Pavle

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13.08.2022 täällä: Avatar: Hundred Year War [WIP]
Looks really good
Water tribes should be 1 player to help fill faster and balance
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13.08.2022 täällä: Avatar: Hundred Year War [WIP]
Balance fix 1.2
- +1 attack to Tundra tanks
- Fortresses in northwestern Omashu were removed
- +2 corruption in Ba Sing Se turn 1
- +120 income to Raiders
- +5 reinf to Colonies
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13.08.2022 täällä: Avatar: Hundred Year War [WIP]
Major update 1.1:
- Bending camps are removed from the map, player can build his units everywhere
- Benders moved to ground:main defence
- Fire Nation gets its main attack units from turn 1, Earth Kingdom from turn 13
- Fire Nation gets its air transports from turn 13, Earth Kingdom from turn 21
- FIre Nation gets its air:attack from turn 25, Earth Kingdom from turn 29
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Use iron fist and send 1 transport from London using the units there and boom u have Spain
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Someone revive silverlight
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Kirjoittanut Mobster, 12.08.2022 at 09:53

Most of the Russian-Ottoman wars happened around that time, it costed both sides bankruptcy, unpayable national debts etc. You could make countries like Romania, Wallachia, Serbia, and Caucasian Territories more valuable than they realistically were. And that can make Ottomans and Russia focus on fighting eachother for those territories just like they did in real life.



Definitely something to look more into. Thanks!
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Kirjoittanut Apocalypse, 28.07.2022 at 15:20

Since Eagle and lelouch failed to play together even with a big time extension and there is no evidence that one player tried harder to play than the other, I'm forced to disqualify both of them.

The deadline for the semi final is August 11.

PS: From now, if you have any problem with timezones differences, contact me and we will open a casual game to do the matches.


Update?
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Most of the Russian-Ottoman wars happened around that time, it costed both sides bankruptcy, unpayable national debts etc. You could make countries like Romania, Wallachia, Serbia, and Caucasian Territories more valuable than they realistically were. And that can make Ottomans and Russia focus on fighting eachother for those territories just like they did in real life.
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Kirjoittanut Sascha, 10.08.2022 at 14:43

Kirjoittanut Tokugawa, 10.08.2022 at 13:35

...

fixed the link

Yay
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11.08.2022 täällä: Avatar: Hundred Year War [WIP]
Kirjoittanut SpicerIQ, 11.08.2022 at 17:17

I would be a fire bender of the highest order and bring my fire to all the chicks in the realm yo

Sean bringing fire to all the chicks in the realm:
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I would be a fire bender of the highest order and bring my fire to all the chicks in the realm yo
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First Serbian uprising was from 1804-1813, liberated area around Belgrade
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Imagine focusing on the era between 1800 and 1814 and focusing on the Anglos of all people, cringe

Really though just google "wars involving [X country]" and look at the relevant time period
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11.08.2022 täällä: Avatar: Hundred Year War [WIP]
Best Avatar map I've ever seen
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Add Montezuma's revenge. Every 5 turns 50 brown diarrhea units spawn in Mexico with max crit.
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I was recently thinking of "Revolts" by adding in Neutrals units to a choke point on the map. To act, as a "Revolt", Mechanically its difficult
Overall idk, maybe cool ships with high HP
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10.08.2022 täällä: Avatar: Hundred Year War [WIP]
Awesome, Pavle!
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